FEUDAL LANDS (2021)

Serfworks Studios (Feudal Lands) hired me to be the game designer for their new medieval survival game, Feudal Lands. While there I was also tasked with creating the wireframes for all in game screens and menus. I mainly used Adobe suite to draft the wireframes and implemented them in Unreal 4.

The following are some of the wireframes and UI pages I made for the game during my time there. All artistic credit goes to Christiana Rafuse. All background images are placeholder images not used in final productions.

    • Adobe Illustrator

    • Adobe Photoshop

    • Unreal Engine 4

    • Devops

    • Visual Studio

    • Microsoft Teams

    • Perforce

    • Wireframing

    • Prototyping

    • Usability Testing

    • Collaoration

    • User Research

SLIDES

Alpha Login Page

This shows a live login page that I created while working at Serfworks Studios. All assets and sounds were given to me by the studio to use for this project. I created the layout as well as the day/night cycle.

 
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