FEUDAL LANDS (2021)
Serfworks Studios (Feudal Lands) hired me to be the game designer for their new medieval survival game, Feudal Lands. While there I was also tasked with creating the wireframes for all in game screens and menus. I mainly used Adobe suite to draft the wireframes and implemented them in Unreal 4.
The following are some of the wireframes and UI pages I made for the game during my time there. All artistic credit goes to Christiana Rafuse. All background images are placeholder images not used in final productions.
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Adobe Illustrator
Adobe Photoshop
Unreal Engine 4
Devops
Visual Studio
Microsoft Teams
Perforce
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Wireframing
Prototyping
Usability Testing
Collaoration
User Research
SLIDES
Alpha Login Page
This shows a live login page that I created while working at Serfworks Studios. All assets and sounds were given to me by the studio to use for this project. I created the layout as well as the day/night cycle.