ADVENT DAWN (2019)

Advent Dawn was a student project started by myself and Chris Hott, a fellow student at AAU. I assumed the role of Lead Designer and was charged with coming up with a creative vision with fellow classmate Chris Hott, as well as creating and implementing the UI and designing the weapons and movement systems for the mech. The game was based on inspiration from previous mech games such as Armored Core and Mech Warrior.

    • Adobe Illustrator

    • Adobe Photoshop

    • Unreal Engine 4/5

    • Wireframing

    • Prototyping

    • Iteration

    • Usability Testing

SLIDES

The following are some of the wireframes and finished UI I created while working on this student project with some of my peers at AAU.

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Abscondance