ADVENT DAWN (2019)

Advent Dawn was a student project started by myself and Chris Hott, a fellow peer at AAU. I assumed the role of Game Designer and was charged with coming up implementing a creative vision with fellow classmate Chris Hott. As well as creating and implementing the UI and designing the weapons and movement systems for the mech. The game was designed with inspiration from previous mech games such as Armored Core and Mech Warrior.

    • Unreal Engine 4

    • Adobe Illustrator

    • Adobe Photoshop

    • Game Design

    • System Design

    • Combat Design

    • Prototyping

    • Iteration

    • Usability Testing

    • Collaboration

SLIDES

Coming Soon!

 

Gameplay Teaser

A short clip showing some of the mech customization and capabilities, as well as some of the different weapons in the game.

 
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The Darkening - Scripting