
DUNGEONEER: PROLOGUE (2018-2019)
Dungeoneer: Prologue is the prologue/rework of Dungeoneer. It represents a complete restructuring of the game mechanics, loops, and systems. It is a simpler, more approachable game, but also manages to not lose any of the things that made the original so much fun for fans.
This was a solo developed game aside from some music I had made by a friend. The art assets are mostly from Craftpix.net. I created the gameplay loops, the level layouts, enemy AI, etc.
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Construct 3
Adobe Illustrator
Adobe Photoshop
Audacity
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Game Design
System Design
Level Design
Combat Design
Prototyping
Iteration
Usability Testing