DUNGEONEER: PROLOGUE (2018-2019)

Dungeoneer: Prologue is the prologue/rework of Dungeoneer. It represents a complete restructuring of the game mechanics, loops, and systems. It is a simpler, more approachable game, but also manages to not lose any of the things that made the original so much fun for fans.

This was a solo developed game aside from some music I had made by a friend. The art assets are mostly from Craftpix.net. I created the gameplay loops, the level layouts, enemy AI, etc.

    • Construct 3

    • Adobe Illustrator

    • Adobe Photoshop

    • Audacity

    • Game Design

    • System Design

    • Level Design

    • Combat Design

    • Prototyping

    • Iteration

    • Usability Testing

SLIDES

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