PUNY MORTAL (2023-2024)

I was brought on to Puny Mortal to be the game designer, this included designing, balancing, and implementing code for enemies, designing progression mechanics, collectibles, etc.

Puny Mortal
is a light, 2D roguelite with heavy inspiration from Vampire Survivors. Battle wave after wave of unique enemies, gathering gold and gaining power along the way. Will you use your wealth to glorify the gods and gain their favor? Or will you use your wealth on more secular pursuits?

Delve into the pixelated chaos of Puny Mortal, a retro-inspired, top-down horde game that will test your survival skills to the limit. Roam through (soon-to-be) procedurally generated worlds, battling relentless enemies, amassing gold, and earning the favor of the Gods. Each step could be your last, but fear not — death is not the end in this unforgiving realm.

    • Construct 3

    • System design

    • Combat design

    • UI Design

    • Prototyping

    • Iteration

    • Player Testing

SLIDES

Coming Soon!

 

Hoverbike Video

A short clip showing off the hoverbike system I made for Abscondance

 
 

Scout Drone

Description coming soon!

Demoltion Drone

Description coming soon!

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Enchanted Realms